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Courses Available
The following is a list of training sessions which are
available to Scouts and adults;
1.
Americas
Boating Course
NASBLA approved. Meets State Requirement (presented by United States Coast
Guard Auxiliary Flotilla 6-8)
2.
Venturing
Leader Training
3.
Sea Scout
Officers Training
(Sea Scout Manual Required)
4.
Seamanship/Marlinspike
Seamanship
(5) Seamanship:
Using both large and small line, tie and explain the use of the following knots:
square knot,
bowline,
clove hitch,
sheet bend,
two half hitches,
figure-of-eight,
and
cleat hitch.
Demonstrate the ability to use a heaving line.
Reference: See "Knots" on page 127 and "Heaving a Line" on page 154.
Web Reference:
Apprentice: Requirement 5
Web Reference:
Knots on the web
Web Reference:
Knots
(7) Marlinspike
Seamanship:
Using line appropriate to the craft you normally use, tie the following knots
and explain the use of each:
overhand knot,
stevedore's knot,
bowline on a bight,
timber hitch,
rolling hitch,
marline hitch,
midshipman's hitch,
and
double bowline (French bowline).
Name
the various materials used for rope, the advantages and disadvantages of each,
and the characteristics of laid and braided rope. Understand the meaning of lay,
thread, strand, and hawser.
Demonstrate
the ability to secure a line to pilings, bitts and rings, and to coil, flake,
and flemish a line. Know how rope is sized and measured. Demonstrate how to cut
and heat seal a synthetic line.
References: See "Rope" on page 123 and "Knots" on page 127.
5.
Communications/Radio
(10)
Communications: Name the three principal methods of visual
signaling and explain the advantages and limitations of each method.
Name
the three principal types of radiotelephone equipment in marine use and
demonstrate your knowledge of correct radiotelephone procedures.
References: "Communications Signaling" on page 220 and "Radiotelephone
Procedures" on page 198.
(17c)
Radio:
Demonstrate the correct procedures to transmit and receive radiotelephone
distress (Mayday), urgency (Pan), and safety (Security) messages, as well as
normal traffic.
References: See "Radiotelephone Aboard Ship" on page 197, and Marine
Radio Could be a Lifesaver (U.S. Coast Guard).
6.
Piloting/Navigation/Compass
(9)
Piloting: Explain the degree system of compass direction.
Explain variation and deviation, and show how corrections are applied to
correcting and uncorrecting compass headings assigned by your consultant. Name
relative bearings expressed in both degrees and points. Be able to report
objects in view and wind directions with respect to the boat, and know the
duties of a lookout. Name three kinds of devices used aboard ship for measuring
speed and/or distance traveled and, if possible, demonstrate their use. Make a
dead reckoning table of compass and distances (minimum three legs) between two
points, plot these on a chart, and determine the final position.
Note: It is best if this requirement can be met while under way. If this
is not possible, it may be simulated, but the courses and charts used must be
those in the normal cruising area of the ship.
References: See "Piloting and Rules of the Road" on page 170 and "Speed
Logs" on page 201
(9)
Piloting:
Understand the system of aids to navigation employed in your area, including
buoys, lights, and day marks, and their significance and corresponding chart
symbols. Read in detail a National Ocean Service chart, preferably for the area
normally cruised by your ship, identifying all marks on it. Explain the use of
tide tables, current tables, light lists, and how to update a chart using the
Notice to Mariners.
Describe
the deck log kept aboard your ship's principal craft. Keep a complete log for
three cruises.
While
on the water, determine a fix of your position from three or more visual
bearings and plot this position on a chart.
Note: This is difficult to do in small sailing or power craft. Arrange
for a larger, more stable craft if needed. Check with your ship's officers.
Reference: See "Piloting and Rules of the Road" on page 170 and
"Navigation and Weather" on page 223.
15)
Navigation:
Understand the systematic division of the earth's surface by
latitude and longitude. On Mercator charts, place the coordinates of maritime
positions and locate positions on charts when furnished with coordinates.
Demonstrate
your ability to fix your position by the following methods: lines of positions
on two known objects, running fix, and estimated position.
Discuss
the method for establishing a radar fix. Lay a course and execute it using dead
reckoning.
Establish
distance from a known object using "double the angle on the bow" and explain how
to set a danger angle.
Discuss
how GPS (Global Positioning System) operates, the purpose of way points, and the
use of set and drift.
Note: If this requirement cannot be met under way, the skills should be
demonstrated using charts of the ship's normal cruising area.
References: See "Charts" on page 206, "Latitude and Longitude" on page
224 and "Dead Reckoning" on page 209.
(18c)
Compass:
Box the compass to 32 points and demonstrate your ability to compute the degree
heading for each point. Describe the relationship between the 32 points and the
relative bearing system using points.
Reference: See "Mariner's Compass" on page 171.
7.
Basic
Sailboat Racing Rules
8.
Time
(11)
Time:
Understand Universal coordinated time (Greenwich Mean Time) and zone time,
and demonstrate the ability to convert from one to the other for your
local area. Name the seven watches and bell time. Understand the 24-hour
system of telling time.
References: See "Time" on page 228 and "Watches and Bell Time
Contest" on page 36.
9.
Sailing
(16)
Sailing:
Name the principal parts of the masts, booms, spars, standing and running
rigging, and sails of a gaff- or Marconi- rigged sloop, schooner, and ketch
or yawl.
Describe
the identifying characteristics of a sloop, ketch, yawl, cutter, and
schooner.
Reference: See "Larger Sailing Craft" on page 265 and appendix A.
10.
Drill
(18a)
Drill:
Demonstrate your ability to execute commands in close-order drill.
Reference: See "Drill Ship Formations and Movements" on page 44.
11.
Signaling
(18b)
Signaling:
Send and receive semaphore messages using proper procedures at a rate of at
least 30 letters a minute.
Reference: See "Semaphore" on page 22
12.
First
Aid
(13)
First
Aid: Meet the requirements for First Aid merit badge or
American Red Cross Standard First Aid. Demonstrate the Heimlich maneuver and
tell when it is used.
Reference: First Aid merit badge pamphlet, No. 33301, Boy
Scout Handbook, No. 33105, pages 296-297.
13.
Rules
of the Road
(14)
Rules
of the Road: Explain and demonstrate a working knowledge
of the nautical rules of the road that govern the local waters used by
your ship's principal craft. Explain and demonstrate ship's lights,
rules in limited visibility, whistle signals, and right of way,
including exceptions vessels. Describe special lights and day shapes
deployed on the following vessels: not under command; restricted by
ability to maneuver; constrained by draft; fishing (trawling); sailboat.
Reference: See "Rules of the Road" on page 174.
14.
Leadership
15.
Engines
Training Sessions are
subject to Change
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